Kareem Rasheed — Product Designer
01

Steampunk Clock

2025

A 3D modeling, texturing and game-art course project: design and build a single 3D object end to end — model, sculpt the detail, texture it, and present a final render.

  • Autodesk Maya
  • ZBrush
  • Substance Painter
  • Photoshop
  • Unreal Engine
02

Typography

2024

A typography project: design a usable typeface and a set of posters for it, documented in a small design book that walks through the letterforms.

  • Adobe Illustrator
03

Quackler

2024

A game-design project — a deliberately difficult platformer in the spirit of Jump King. The brief also asked for a game poster; mine took the form of a Nintendo Switch box cover.

  • Photoshop
  • Adobe Illustrator
  • Unreal Engine
  • Autodesk Maya
  • Substance Painter
04

Character Sketches

2024

Exploratory sketches for a character-design project — figures, heads, and framing studies working toward a cast of characters.

  • Photoshop
05

Texturing & Lighting

2023

A texturing-and-lighting project: build a room from a narrative 3D model, texture it, then light and compose the final renders — day and night passes.

  • Autodesk Maya
  • Substance Painter
  • Photoshop
  • Adobe Illustrator